Eight boards, one matching system

Mahjong Solitaire Layouts

Compare the real footprint and stack depth of every playable board before choosing where to begin.

A geometry-based guide

How difficulty is assigned

These are editorial geometry labels, not player analytics. Beginner boards are small and shallow. Moderate boards divide attention across a wider or split structure. Advanced boards use deeper stacks, dense cover, or a low share of initially free tiles.

Initial geometry measured from each layout's coordinate set
LayoutTilesFootprintLayersInitially freeCovered at startRaised tiles
Turtle14416×8535 (24%)6057
Pyramid1208×8440 (33%)5656
Fortress13210×10336 (27%)3232
Easy568×6216 (29%)88
Cube484×438 (17%)3232
Mountain10410×6324 (23%)4444
Bridge7212×4216 (22%)2424
Cross4812×8116 (33%)00
  • 5 layers · 16×8 tile footprint · 35 tiles initially free

    Turtle

    Advanced

    144 tiles5 layers

    Opening access
    35 free (24%)
    Covered
    60 positions
    Raised geometry
    57 tiles above base

    A wide body, projecting head and tail, and five nested levels create several separate fronts to unlock.

    Play Turtle
  • 4 layers · 8×8 tile footprint · 40 tiles initially free

    Pyramid

    Advanced

    120 tiles4 layers

    Opening access
    40 free (33%)
    Covered
    56 positions
    Raised geometry
    56 tiles above base

    Four centered square tiers narrow from an 8×8 base to a 2×2 cap, concentrating cover toward the middle.

    Play Pyramid
  • 3 layers · 10×10 tile footprint · 36 tiles initially free

    Fortress

    Advanced

    132 tiles3 layers

    Opening access
    36 free (27%)
    Covered
    32 positions
    Raised geometry
    32 tiles above base

    A solid 10×10 base supports a raised perimeter wall and four isolated corner towers.

    Play Fortress
  • 2 layers · 8×6 tile footprint · 16 tiles initially free

    Easy

    Beginner

    56 tiles2 layers

    Opening access
    16 free (29%)
    Covered
    8 positions
    Raised geometry
    8 tiles above base

    A shallow 8×6 base carries one small 4×2 top slab, keeping the board short and the covered area limited.

    Play Easy
  • 3 layers · 4×4 tile footprint · 8 tiles initially free

    Cube

    Advanced

    48 tiles3 layers

    Opening access
    8 free (17%)
    Covered
    32 positions
    Raised geometry
    32 tiles above base

    Three identical 4×4 layers align exactly, leaving only the top layer available at the start.

    Play Cube
  • 3 layers · 10×6 tile footprint · 24 tiles initially free

    Mountain

    Moderate

    104 tiles3 layers

    Opening access
    24 free (23%)
    Covered
    44 positions
    Raised geometry
    44 tiles above base

    A broad 10×6 base steps inward through two long tiers, forming a shallow ridge instead of a central peak.

    Play Mountain
  • 2 layers · 12×4 tile footprint · 16 tiles initially free

    Bridge

    Moderate

    72 tiles2 layers

    Opening access
    16 free (22%)
    Covered
    24 positions
    Raised geometry
    24 tiles above base

    Two raised 3×4 end blocks cover a long 12×4 base, splitting the opening across opposite sides.

    Play Bridge
  • 1 layer · 12×8 tile footprint · 16 tiles initially free

    Cross

    Beginner

    48 tiles1 layer

    Opening access
    16 free (33%)
    Covered
    0 positions
    Raised geometry
    0 tiles above base

    A single-layer horizontal bar intersects a wider vertical stem, so no tile begins covered from above.

    Play Cross